Traduction libre de la nouvelle de Gophur :
Résultat des missionsIl existe encore des bug au sujet des resultats de missions

rien qu'en lisant le petit rapport de NLP, je suis mort de rire.
Bug de commotion cérébralekésako !!! Mais il semblerait que ce truc, que j'ai jamais vu, soit réglé sur le beta server, et qu'il soit inclut dans le patch qui arrive, du moins il le pense. Ca doit etre un bug vraiment particulier.
Mise à jour des liens et de "facilities"Toutes les "facilities" (usines, depots, gares, bunker d'AB et d'AF, docks) en doublon dans Francfort ont été modifié, de la meme façon pour Beauvais, Clermont, Poix-de-Picardie, Essertaux and Moreuil
Killed Saarlackesako !!!
Rapport de contact approuvé automatiquementLes rapports de contacts vont être auto approuvé (cooolll, le ML peut maintenant dormir dans son petit coin, alors que tout le monde est en train de mourrir

)
Zone de non fire réajustéLe timer qui rendait les tirs impossibles dès la capture d'un dépot on était mis à 60 secondes. Maintenant, vous avez 60 secondes pour sortir du batiment en ayant la possibilité de tirer pour vous echapper. Avant, des que le dépot etait capturé, les tirs étaient impossible.
Ajout du Bf109 F2Suite à un sondage, le Bf109 F1 est remplacé par le Bf109 F2. Le sondage semble avoir été fait de façon correcte pour eviter des abbérations dans les réponses. Genre le joueur allié qui repond "je veux moins de munitions"
Commandes textes corrigésOIC nominate et OIC volunteer fonctionne correctement maintenant
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WWIIOL - Battleground Europe
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Version 1.31.2.255 (7-14-10)
Infantry:
- Infantry can be run over again
- Infantry no longer "hop" over low flying planes
- Ragdoll effects from blasts are no longer multiplied by multiple explosions
- Improved head bounce when ascending/descending
- Friendly INF now react when hit
- Added blood effects to knife hits
- Fixed a satchel placement issue
- Fixed floating corpses when building destroyed
- Added high detail corpse option
- Infantry shadows removed from several objects due to incorrect rendering
Vehicles:
- Char riders no longer floating in the air
- Updated Stug IIIG drivers viewport to work better on super wide screen resolutions
- Fixed driver zoom view on Stug IIIG
- Killed Sarlacc
- Fixed some bad vehicle states (fireball bug)
Aircraft:
- Bf109 F2 added to replace Bf109 F1
- Fixed the damage bug in the Spitfire Mk.Ia
Capture:
- Arena lock now halts capture (and auto-un-cap) states
Map:
- Fixed Mac ML contact reports
- Contact reports are now auto approved
- Large and Small towns now show their facility markers on the map at the same zoom level
- Adjusted ship EWS to 1km- Map now correctly focuses on selected facilities
- HAAC icon now shows on map
World Objects:
- Fixed some clipping issues on the AT revetment
- AI ATG should no longer kill themselves
- Fixed radial clutter in buildings like the hangar
- Fixed some foliage seed issues with the Mac
- Fixed an urban RR station whose stairs were not colliding
- Fixed some Russian flags
- Fixed floating trees in forest
Terrain:
- Reconfigured all redundant depot facilities along eastern edge of map -> Frankfurt into capturable city facilities
- Renamed all redundant depots to clarify them not being spawnable depots
- Added city facilities to Beauvais and Clermont to enable AO’s to be placed
- Added new depot facilities to enable links from Beauvais and Clermont to southern map edge towns
- Installed links between Clermont and Beauvais and the southern edge map towns (Poix-de-Picardie, Essertaux and Moreuil)
- Fixed a bunch of FB’s with berm issues
- Fixed a bunch of AB’s with slope issues
- Fixed a number of depots with slope issues
- Fixed the torn supercell vertices near Schlieden
- Fixed several misspelled facilities
Preferences:
- Vehicle shadows should now be off in performance default preferences
- Corpses now adjust properly to performance, balanced and quality default preferences
- Netcode2 is now the default (and no longer an option in settings)
Command:
- Fixed OIC nominate and volunteer
Capture:
- Arena lock now stops capture
No Fire Zone:
- Only active if enemy owned facility is open for business
Misc:
- Fixed trainers having builders icons
- Fixed a mission results pending issue
Manual:
- added new $town, $here, and $hcid shortcuts to Commands page.
Added to Memorial:
- Graham "sesh609" Cowell