Un patch est annoncé dans la semaine:
http://discussions.playnet.com/showthread.php?t=186971Pour faire court :
So we are planning the following adjustments to co-incide with a patch to be released next week:
1. Increase in the resupply timer from 4.5 hours to 7 hours.
2. Reduction of players required per AO (adding 1-2 AOs depending on
population; extreme low-pop/BC will not be affected)
3. Increase to the number of AOs the HC must place before the system
does to 90% (rounded down - leaving them 1 spare for counter attacks
etc)
...
In Summary
We'll be making a few, choice, adjustments to TOE variables next week - no new rules or functionality. We focused on the core issues to determine which of the many variables would offer the most bang for the buck and address the factors of current issues rather than symptoms.
And we resisted to go in and tweak everything that we weren't 100% happy with so that we can continue to study the evolution of these new features closely and most importantly have the ability to attribute cause and effect.